You cannot walk. You cannot shoot. You can only STRIKE — a blinding, straight-line burst that kills everything it touches.

Hold to aim: the world slows to a crawl and a line shows you exactly what will die. Release: you become the line. Every kill mid-strike extends the strike — thread three enemies in one lance and the game hands you the room. Kills refill FOCUS, and FOCUS is the slow-motion you think with. Camp and you starve. Attack and time itself is your reward.

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